Nexus Mods Dark Souls
Hello Dark Souls fans, The Dark Souls Nexus sites have gotten a little bit of an overhaul in the category department. For Dark Souls 1 and 2, that means some categories have been removed or merged with others, some new categories have been added, and files have been moved around a. Nexus Mods on Dark souls 3 I wanted to start modding on Dark souls 3 with Nexus mods, but when I start it up, it doesn't even search for it. It searches for other games including dark souls1 and 2 but not 3. Last edited by Tw1nkles; Jun 1, 2016 @ 10:42am Showing 1-15 of 18 comments.
In this thread I'm going to port shit from my old table and possible add some extra. This table is not complete. Yet.This table will only work with the stealthedit plugin. More infohere
Old Spreadsheet (effects/Bullets/Goods..): https://docs.google.com/spreadsheets/d/ .. 1949985688
Special thanks to Mephisto, Zullie, Pavuk and SunBeam for their contributions and information.
Don't forget to check Pav's table on his github https://github.com/JohrnaJohrna/RemasterCETable and Zullie's mods on Nexus nexusmods. com/darksouls3/users/34738570
Last updated July 30, 2018:
-Fixed SteamID, SteamName and Teleport to Player scripts
Unpacks Dark Souls 1 archive files for easier modding. This allows mods to be distributed as raw files, rather than as packed dvdbnd archives.
Instructions:
It is highly recommended that you start from a fresh installation of Dark Souls 1. If you have previously unpacked your Dark Souls 1 archive files by hand(through hex-editing DARKSOULS.exe
& Wulf's BND Rebuilder) or automatically (using a previous version of UDSFM), it is recommended thatyou erase and re-install Dark Souls 1 before using UDSFM. However, if you do not wish to do so, it is still possible to use UDSFM by following thesecond, more complicated set of instructions below.
Note: The Dark Souls 1 data directory DATA
is usually located at C:Program Files (x86)SteamSteamAppscommonDark Souls Prepare to Die EditionDATA
, but it may be ina different location depending on your Steam installation. Note that UDSFM only supports the Steam version of the game, not the GFWL version nor pirated versions.
Before beginning, make sure you have at least 10GB of free hard-disk space and 1GB of available RAM.
If your archive files are not already unpacked:
- Make a backup of any saved games. (The tool should not modify or delete these files.)
- Install and set up DSFix or other .dll-based mods. Some users have reported that installing these mods after unpacking causes crashes.
- Download
dist/UnpackDarkSoulsForModding.exe
and place in your Dark SoulsDATA
directory. - Run
UnpackDarkSoulsForModding.exe
by double-clicking on it. A command prompt window should appear. - Do not close the window until the prompt indicates that the process has completed. Make sure you read any prompts carefully before answering.
- If you are not using a standard installation, the tool will prompt you for input if it discovers irregularities. Choosing to continue will attempt unpacking, but may crash or produce incorrect results, especially if the archive files are non-standard. For best results if this occurs, re-install / verify cache in Steam, installing .dll mods as above if needed.
If your archive files are already unpacked:
- Find the original copies of
dvdbnd#.bdt
anddvdbnd#.bdt5
, where#
is1
,2
,3
,4
and place them in yourDATA
directory. (They may be inDATA
already, or in another directory, e.g.unpackDS-backup
.) If you cannot find these files, you will need to re-install Dark Souls 1. - If possible, find the original vanilla copy of
DARKSOULS.exe
and place it in yourDATA
directory. UDSFM can tolerate a non-standard .exe, but will prompt for confirmation before continuing and will not be able to verify its modifications. - Make sure that no important data that you would like to preserve is being stored in any subdirectory of
DATA
. Many of these subdirectories will be deleted and re-created. - Make a backup of any saved games. (The tool should not modify or delete these files.)
- Install and set up DSFix or other .dll-based mods. Some users have reported that installing these mods after unpacking causes crashes.
- Download
dist/UnpackDarkSoulsForModding.exe
and place in your Dark SoulsDATA
directory. - Run
UnpackDarkSoulsForModding.exe
by double-clicking on it. A command prompt window should appear. - Do not close the window until the prompt indicates that the process has completed. Make sure you read any prompts carefully before answering.
- You may be prompted to allow the tool to continue, especially if you are not using a vanilla .exe. Choosing to continue will attempt unpacking, but may crash or produce incorrect results, especially if the archive files are non-standard. For best results if this occurs, re-install / verify cache in Steam, installing .dll mods as above if needed.
Once the tool completes, your Dark Souls 1 installation will now be reading from files in the DATA
directory, allowing for easier modding.
Technical Details:
Trek battles 3 patch 1.1. Unlike the previous version of UDSFM, this tool disables DCX compression while unpacking the archives. This allows for easier modding, but also increases the size of the files-on-disk slightly. Load times should not be noticeably different.
During the course of unpacking, UDSFM unpacks all *bnd files to search for more files that need to be DCX-decompressed. Since these files are of use to those who wish to make mods, UDSFM has the option of not removing theseusually-temporarily unpacked files and provide a manifest of what each *bnd file yields. This allows modders to examine the contents of every *bnd file without needing to unpack each one individually. However, it does usehard-disk space if these files are not removed. Most users will have no need for these unpacked temporary files.
If you have a different .exe (for debugging, perhaps) that you would like to patch to use the unpacked files, place it -- making sure it is named DARKSOULS.exe
-- and UDSFM in an empty directory, and run UDSFM.Once you agree to the modification, UDSFM will patch the .exe and then abort without attempting to unpack any archive files. The patched .exe can then be swapped out for the .exe in DATA
at your discretion.
The .exe was prepared using pyinstaller using onefile mode without supressing console output. The .ico file is included.